Planned changes
- New endgame areas and maps with even stronger enemies
- New Red Portal system that teleport the player to even more difficult areas
- Mercenary only items and runewords for merc armors and helmets only
- Increased Hell difficulty
- Introducing character specific lesser teleport skills (Necro, Druid)
- Remove the skill dependency arrows visually to reflect new dependencies
- UI updates to show runewords, recipes, crafting and tips and tricks